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Dedicated to the Sinclair ZX Spectrum

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Episode 95

Pimania examined and revies of Daley Thompson's Decathlon, Delta Charge, Perils Of Willy and Androids.
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Issue 29

Packed with great features, reviews and specials. The magazine contains material not in the video shows, and often has guest reviewers.
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Arcade Games Designer - Video Tutorials

I have completed nearly 3 hours of video so far, taking you from loading up AGD to a complete, multi-screen platform game. I have plans to extend the series and extra ones to cover the more in-depth features.

Basic Principles

Part 1: The emulator, setting up the game screen, the control keys and the character set editor.
View on YouTube

Part 2: Blocks, walls, platforms and building a playing screen.
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Part 3: Player Sprite creation, placement, animation and movement.
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Part 4: Enemy sprite creation, placement animation and movement.
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Part 5: Deadly blocks. Text Messages. Lives and Score.
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Part 6: Object creation, placement and collection.
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Part 7: Sounds. Beeper and AY.
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Part 8: Multi screens and map.
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Part 9: Killing and completing the game.
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Part 10: Final debug, collision distance and creating a basic Loader.
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Advanced Tpoics

Advanced Part 1: Ladders and climbing.
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Advanced Part 2: Conveyor belts, custom blocks and forced movement.
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Advanced Part 3: Fixed sprite movement (manual parameters).
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Advanced Part 4: Random sprite spawning.
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Advanced Part 5: Laser Bullets.
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Advanced Part 6: Sprite Bullets.
View on YouTube