Watch the show on YouTube
The Spectrum Show Magazine
AGD Video Tutorials
My Blog (old)
The trials and tribulations of Rabbit software along with all their games, plus the Comcon interface and game endings.
Packed with great features, reviews and specials. The magazine contains material not in the video shows, and often has guest reviewers.
Buy My Games
Real Media Releases
My games are now available on real media. Go and grab them now.
Almost every computer I have owned, I have wrote games for, or attempted to write games for.
Many of them in BASIC, and almost all of them rubbish. From the ealry days of the ZX81, through the
Spectrum, a brief fling with the Commodore 64, on to the Amiga and eventually the PC, I have left
a trail of software and half written games behind me.
My earliest attemps on the ZX81 are sadly all lost, but that may be a good thing really. Nearly all of my Spectrum BASIC games I salvaged
along with some horrendous hand drawn cassette inlays, but deapite this, I still enjoy playing them. Some of these were seen in the
two year anniversary show. Although I wrote a few C64 games (again in BASIC) none survive.
My Amiga days saw several PD games released and one commercial application. When the PC arrived, I entered the remake scene
and released several remakes of old Spectrum games.
When I discovered a brilliant game cration tool a few years ago, my Spectrum game writing got back on track.
The utility in question is AGD (Arcade Games Designer) written by Jonathan Cauldwell. It runs on the Spectrum (or emulator)
and allow you to build games in a fast and easy use system. It is not like the early Spectrum game creation programs
like HURG or Games Designer, but much more flexible. There is some programming involved, but once picked up, it is quite
easy to get a simple game up and running.
My Game History
All games have their own page with details and download options.
Subternaean Stryker (2001)
Toofy's Winter Nuts (2013)
Toofy In Fan Land+ (2016)
Rediscovered Realms (2017)