The Spectrum Show

Dedicated to the Sinclair ZX Spectrum

Home  |   About Me  |   About the Show  |   My Games  |   Contact
Main Sections
Lastest News
Watch the show on YouTube
Episode Guide
Type-in Corner
The Spectrum Show Magazine
Series DVDs
AGD Video Tutorials
Features
My Blog (old)
Latest Episode

Episode 60

The trials and tribulations of Rabbit software along with all their games, plus the Comcon interface and game endings.
Watch Now
Latest Magazine

Issue Fifteen

Packed with great features, reviews and specials. The magazine contains material not in the video shows, and often has guest reviewers.
Download Here
Buy My Games

Real Media Releases

My games are now available on real media. Go and grab them now.
More Details

Arcade Shootouts

The battle fo the Spectrum Arcade Clones...

Asteroids

Asteroids was released into the arcades in 1979, and made a break from the traditional raster based graphics to give the game a stunning and unique look. The new technique was vector graphics, wire-frame objects calculated and drawn in real time to give a neon like feel to the whole game.
Read the Shootout

Donkey Kong

Donkey Kong, released by Nintendo in 1981, is a very early ,and some might say one of the first (taking into account Space Panic), platform games for the arcade. It is also famous for introducing one of Nintendo’s great gaming icons Mario to the world, although he wasn't actually called that in this game, he went by the name of jump man.
Read the Shootout

Galaxian

Galaxian was created and developed by Namco and distributed by Midway in 1979. The creator’s main aim was to improve on the standard Space Invaders game adding a multitude of new features including mini-music intro, multi-coloured animated sprites, swooping aliens, scrolling star field and icons to depict progress and lives.
Read the Shootout

Moon Patrol

Released in 1982 under license by Williams, this fondly remembered game had many redeeming features and remains a firm favourite for retro fans.
Read the Shootout

Q*Bert

Q*Bert was released in the arcades in 1982 by Gottlieb. Unlike many of its counterparts in the arcades, this game stayed clear of invading aliens and instead gave the player a nice isometric pyramid of blocks that needed changing colour.
Read the Shootout

Space Invaders

Space Invaders was released into the arcades in 1978 by Taito. It was an instant hit, causing coin shortages in Japan, as hordes of teenagers queued up to defend the Earth against lines of marauding aliens.
Read the Shootout